Mar 09, 2006, 12:21 PM // 12:21
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#21
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Frost Gate Guardian
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Quote:
Originally Posted by Donut Zeke
This build is amazing, and it works in both PvP and PvE. I think this type of build will be the next big thing.
Attributes:
Beastmastery: 16 (Helm + superior beastmastery rune)
Expertise: 13 (Minor Rune)
The leftovers in Wilderness Survival with a minor rune.
Equipment:
Druid's Armor from Drok's with a Beastmastery veil
Minor Expertise Rune, Superior Beastmastery Ruen, Minor Wilderness Survival Rune
Fires in the East Quest Reward Staff with a +5 energy staff head (Brings your total energy to 50!)
Skills:
Call Of Haste: Use it early and use it often, you have about 5 seconds between its recharge and length time.
Predator's Pounce: Only 5 energy, does max damage and steals life! This should be an elite! Use whenever charged.
Ferocious Strike [Elite]: Doesn't do max damage, but if it hits you gain 10 energy! Use whenever possible.
Brutal Strike: Does max damage, use when you can't use Pounce or Strike or when they are below 50% health.
Comfort Animal: Use this when Pounce is recharging to heal or rez pet.
Charm Animal: Well, duh!
Troll Unguent: A little thing to keep you healed. Use whenever necessary.
Ressurection Signet: Self Explanatory
A little about the build:
This build has no energy troubles due to expertise and your high energy. With a level 14 pet, I'm doing 50 damage to Warriors with sup. absorption. Just cast attacks whenever possible and keep Call of Haste up. Try to heal your pet as best as you can with Pounce, but also use Comfort when needed.
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Well, a variation for a Guild build or HoH build would be to take out Troll and put in a condition inducing attack. Imagine a Beastmaster spike. Six Beastmasters, each with a different condition inducing attack, and two monks. If all attacked one target, it would only take 1 hit from each beast. Also, now with my level 20 Dire Black Widow, I'm doing about 110 damage from each hit, and a lot more with Brutal Strike on low health.
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Mar 09, 2006, 06:08 PM // 18:08
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#22
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Academy Page
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For Random and Team arena's I have run a beast smite which worked pretty good.
1: Ferocious Strike {E}
2: Melandru's Assault
3: Brutal Strike
4: Call of Haste (doesn't let them run away from Balth's Aura)
5: Balthazar's Aura
6: Comfort Animal
7: Charm Animal
8: Rez Sig
16 - BM
12 - Smite
rest in Exp
This can really annoy anyone, the only major downfall is you have no self healing, so you kind of rely on getting a monk or being left alone. And you have to keep your pet up since it is your only means of damage obviously.
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Mar 09, 2006, 06:25 PM // 18:25
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#23
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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ive learned that if you only click the target once your pet will change targets, but if you have activated askill it will continue to attack the 1st target! I have no problem with my pet attacking the wrong target! just click the target you want it to attack and it will change targets, but only click once!!
Also try brutal + melandrus + Ferocious= INSANE on softies!!!!
Last edited by 4runner; Mar 09, 2006 at 06:29 PM // 18:29..
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Mar 09, 2006, 08:19 PM // 20:19
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#24
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Sorry 8 seconds of blackout and additional 8 seconds of blackout or else waste of skill slots just isnt my type of pvp.
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Mar 09, 2006, 09:32 PM // 21:32
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#25
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Ascalonian Squire
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Not a build i thought up but this is what im using at the moment and since the latest update havent found any other combination that i feel does as much damage as this.
12 Expertise
14 Beast
10 Air
Ferocious
Melandru's
Brutal Strike
Call of Haste / Comfort Animal
Charm Animal
Gale
Conjure Lightning
Rez
Comfort or Call of haste really depends on what your doing. if its pvp arenas i dont find my pet dies that often so i dont bother bringing it but for pve you really need to carry it, also depends on your monk. if i was to include it id swap it for call of haste or resurrection signet, normally not carrying a rez is a sin but for a beastmaster in pve i dont feel such a need as you have to waste/use two slots for charm and comfort.
conjure plus your wand damage is much stronger than using a bow with a similar amount of skills dedicated to it. gale works really well on this build as your laughing with the amount of spare energy you have and more importantly you can have another 15 energy and 5 armor with a staff.
again its a shame this build has no self heal but if you add it your really not making the most out of your attributes so i generally use gale as my self defence.
Last edited by o chief; Mar 09, 2006 at 09:35 PM // 21:35..
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